About
I'm a Computer Science graduate specialising in Cyber Security, with experience building full-stack applications, data-driven systems, and analytics tools. I enjoy working across the stack, from crafting clean user interfaces to developing reliable backend services, APIs, and data pipelines that support real-world use cases.
I've worked as a Software Engineer Intern and Freelance Full-Stack Developer, contributing to projects involving cloud deployment, databases, and AI-assisted data processing. Outside of tech, I enjoy filmmaking and visual storytelling, and I value clarity, structure, and thoughtful problem-solving in both creative and technical work.
Experience
Software Engineer Intern
Dec 2024 – Feb 2025Bridge Marketplace · New York, USA (Remote)
- • Built a purchase order scorecard dashboard to analyse large Excel/CSV datasets and surface key financial metrics
- • Developed Python data pipelines to clean, validate, and aggregate transactional data for AI-driven analysis
- • Integrated OCR-based extraction to standardise data from variably formatted financial documents
- • Supported an AI recommendation engine matching businesses with relevant lenders
- • Worked remotely in an Agile workflow, owning feature delivery and demos
Freelance Full-Stack Developer
Mar 2025 – PresentSelf-Employed · Remote
- • Building end-to-end web applications from requirements to deployment
- • Developing responsive UIs, backend APIs, and database-driven features
- • Managing deployment workflows and basic CI/CD for production-ready delivery
- • Working directly with clients to iterate on features and solutions
Software Developer
Apr 2024 – Dec 2024RISC Club at RMIT University · Melbourne, Australia
- • Contributed to full-stack features for internal research and innovation platforms
- • Collaborated with stakeholders to translate requirements into working software components
- • Assisted with system integration and feature enhancements across research tools
- • Followed structured development practices including Git-based version control
Computer Science Teacher
Jun 2022 – Nov 2022Vijaya School for Excellence · Amravati, India
- • Delivered the Computer Science curriculum covering programming and web development fundamentals
- • Planned lessons and created teaching materials aligned with curriculum goals
- • Guided students through hands-on coding exercises and problem-solving
- • Evaluated assignments and provided constructive technical feedback
Skills
Frontend Development
Backend Development
Database & Data Management
Cloud & DevOps
Testing & Quality Assurance
Development Tools
Data Analytics & AI
Project Management
Projects
Purchase Order Scorecard Dashboard
The Purchase Order Scorecard Dashboard is an end-to-end analytics tool designed to process and analyse large volumes of purchase orders and invoices from Excel and CSV files. I built Python-based data pipelines using Pandas to clean, validate, and aggregate transactional data, and integrated OCR-driven extraction workflows to standardise fields from variably formatted financial documents for downstream AI-based analysis.
SHOME360 — Mixed Reality Training Platform
SHOME360 is a scalable mixed-reality training platform built to deliver interactive lab simulations and guided user workflows, combining immersive front-end environments with a modular backend architecture. I implemented RESTful CRUD APIs using Node.js and Express, integrated local MongoDB for persistent data storage, built file-upload pipelines for simulation assets, and managed backend services with PM2 to ensure stability, maintainability, and smooth deployment.
Climate Data Analyser
The Climate Data Analyser is a data-driven web application that enables users to efficiently explore and filter over 260 years of Australian climate and population data. The platform uses relational databases to support fast querying across large historical datasets and presents insights through a clean, minimal interface designed to improve research efficiency and usability.
Customisable Maze Builder for Minecraft
The Customisable Maze Builder is a systems-level project that enables user-defined, scalable maze generation within Minecraft while preserving the surrounding environment. I implemented procedural maze-generation logic using C++ and Assembly, supporting randomised outputs within defined constraints and integrating mechanisms to cleanly remove generated structures and restore the original terrain.
Education
Bachelor of Computer Science
Feb 2023 - Nov 2025Royal Melbourne Institute Of Technology, Melbourne
Major: Cyber Security
Achievements
Participated in Indian International Team Trials for Pistol Shooting
Delhi, India
National Level Pistol Shooting
Thiruvananthapuram, India